AI Insights · Timothy · October 2024
Top 5 High Fantasy Games Performance in El Salvador Q3 2024
Discover the performance trends of the top 5 high fantasy games in El Salvador during Q3 2024, focusing on downloads, revenue, and active user metrics.
In the third quarter of 2024, the high fantasy games category in El Salvador saw varied performance metrics across the top 5 games on a unified platform. The data, sourced from Sensor Tower, reveals intriguing trends in downloads, revenue, and weekly active users.
Clash Royale from Supercell demonstrated a robust performance with weekly revenue peaking at approximately $3.4K in early September. Downloads followed an upward trajectory, reaching about 4.1K in mid-September. Weekly active users fluctuated slightly but generally increased, ending the quarter at approximately 358K.
Stick Demon Shadow Fight by Mana Games Studio, launched in late July, showed a gradual increase in revenue, ending the quarter with $13 in the final week of September. Downloads started strong post-launch, peaking at over 6.2K in mid-August before tapering off. The game maintained a healthy active user base, starting at around 559 and increasing to approximately 3.6K by the end of September.
Squad Busters, another title from Supercell, experienced a decline in revenue throughout the quarter, starting at $1.9K and dropping to $1.4K in the last week of September. Downloads followed a similar pattern, with a notable increase to 3.1K in the final week. Weekly active users were initially low but showed a significant increase towards the end of the quarter, reaching 876.
Clash of Clans, also by Supercell, saw fluctuating revenue, peaking at nearly $2.9K in the last week of September. Downloads remained relatively stable, with minor fluctuations, averaging around 1.4K to 1.5K throughout the quarter. The game maintained a consistent active user base, with numbers hovering around 68K to 72K.
Finally, Lords Mobile: Kingdom Wars by IGG.COM showed mixed results. Revenue began at around $587 and saw a slight decline, closing the quarter at $471. Downloads increased significantly towards the end, reaching 2.4K in the final week. Weekly active users exhibited a positive trend, ending the quarter at approximately 5.4K.
For more detailed insights into these games' performance and trends, visit Sensor Tower's platform.