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AI Insights · Timothy · October 2024

Top 5 High Fantasy Games Performance in El Salvador Q3 2024

Discover the performance trends of the top 5 high fantasy games in El Salvador during Q3 2024, focusing on downloads, revenue, and active user metrics.

Top 5 High Fantasy Games Performance in El Salvador Q3 2024

In the third quarter of 2024, the high fantasy games category in El Salvador saw varied performance metrics across the top 5 games on a unified platform. The data, sourced from Sensor Tower, reveals intriguing trends in downloads, revenue, and weekly active users.

Clash Royale from Supercell demonstrated a robust performance with weekly revenue peaking at approximately $3.4K in early September. Downloads followed an upward trajectory, reaching about 4.1K in mid-September. Weekly active users fluctuated slightly but generally increased, ending the quarter at approximately 358K.

Stick Demon Shadow Fight by Mana Games Studio, launched in late July, showed a gradual increase in revenue, ending the quarter with $13 in the final week of September. Downloads started strong post-launch, peaking at over 6.2K in mid-August before tapering off. The game maintained a healthy active user base, starting at around 559 and increasing to approximately 3.6K by the end of September.

Squad Busters, another title from Supercell, experienced a decline in revenue throughout the quarter, starting at $1.9K and dropping to $1.4K in the last week of September. Downloads followed a similar pattern, with a notable increase to 3.1K in the final week. Weekly active users were initially low but showed a significant increase towards the end of the quarter, reaching 876.

Clash of Clans, also by Supercell, saw fluctuating revenue, peaking at nearly $2.9K in the last week of September. Downloads remained relatively stable, with minor fluctuations, averaging around 1.4K to 1.5K throughout the quarter. The game maintained a consistent active user base, with numbers hovering around 68K to 72K.

Finally, Lords Mobile: Kingdom Wars by IGG.COM showed mixed results. Revenue began at around $587 and saw a slight decline, closing the quarter at $471. Downloads increased significantly towards the end, reaching 2.4K in the final week. Weekly active users exhibited a positive trend, ending the quarter at approximately 5.4K.

For more detailed insights into these games' performance and trends, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024